Hello! I haven't gone away, just been busy with some things. And now I can share them with you. First off, I've spend some time landscaping the grounds of the Great Tree and finishing up the pathway system -- now, it's possible to walk from Mowry Village east up to the Linden Road, or down the hill to the Scafell Stone Docks, making the entire southeast Mowry Bay region completely walkable without using the Road. It's beautiful, and all are welcome to visit and sit on the bench and watch the trees, or relax in the gazebo and watch the bay. (picture at left: the view of the gazebo from the bench, looking down the hill at the bay)
In other news, I am considering opening ferry service to connect the Scafell Stone Docks with Mowry North harbor. Mowry North is home of the Mowry tall ship fleet, as well as Mowry Beach, and at the moment isn't on any main part of the local infrastructure (you can get to it from the Linden Road after a fashion, cutting through the grass behind my Scafell boutique and going downhill, but there's no defined path). I am currently investigating automatically-driven ferries, and would welcome any assistance anyone might be able to provide into a waypoint-following script set. Basically, the ferry would start at the stone dock, wait there for a minute or so, then proceed away from the dock and up Scafell water until it reached the end of one of the piers at Mowry North, where it would stop for another minute before returning back south. It would not need to cross sim boundaries, which I know is problematic with waypoint-following things, but it would need to transit no-rez Linden water for most of its trip. Some sort of beacon system to detect if the ship has gone wild and been returned/derezzed or similar would be a good idea too, to create a new ferry, but that could happen later. Kitties can dream. But a ferry would be very neat nonetheless.
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